Esoma Kungfu Instructor's Guide
Stances:
Attacks:
Strike to your focal point
Blocks:
Block your focal point
*Don't forget to emphasize the opposite hand and the need for pulls
Kicks:
General rules for kicks:
Remain relaxed and
explode towards target.
Coordinate
breathing (do not hold breath)
Hips lead – knee
and foot follow (generally)
Draw an imaginary
line between you and the target. Right
shoulder must be on the right side of the line. Left shoulder must be on the left.
Techniques:
Each of the techniques are applied by the attacker holding
both arms in front at the wrist
Left BACK Stance (12:00) w/ Left KNIFE Block - Right FORWARD Stance w/ Right CORKSCREW Punch
Right CAT Stance (12:00) w/ Right TRAP Block - Right FORWARD Stance w/ Right INV. RIDGEHAND Strike
Left FORWARD Stance (12:00) w/ Right SWORD Block - Left HORSE Stance w/ Left KNIFEHAND Strike
Right HOOK Stance (12:00) w/ Right WING Block - Right FORWARD Stance w/ DOUBLE PUSH
Right CAT Stance (12:00) w/ Right PUSH Block - Right BACK BOW&ARROW Stance w/ Right KNIFEHAND Strike (Up)
Right HORSE Stance (12:00) w/ Right IRON FOREARM Block - Right BOW&ARROW Stance w/ Right BACKFIST Strike
Left BACK Stance (12:00) w/ Left DRAGON'S TAIL Block - Left FORWARD Stance w/ Right LEOPARD Strike
Left HOOK Stance (12:00) w/ Left SHIELD Block - Right HORSE Stance w/ Right FEMALE Punch
Orange Sash Teaching Aid
Blocks:
1. EAGLE'S CLAW Block
Attacks:
Kicks:
Forms:
Ma Din Kuen I Form (Developed by Grandmaster Martin)
Decompose
Basic Snake Form (Developed by Shihan Stover – Revised by Grandmaster Martin)
Decompose
Techniques:
ATTACK: From Right CAT Stance (ready position)…
DEFENSE: From Left CAT Stance step to Left FORWARD Stance (12:00)
Left TRAPPING Block w/Right FEMALE Punch (to chin)
ATTACK: Step to Left FORWARD Stance w/ Right PALM Strike (to
Solar Plexus)
DEFENSE: Move Left foot to 6:00 into Left HOOK Stance (12:00) w/ Left WING Block
Step to Left FORWARD Stance (12:00) DOUBLE PUSH
ATTACK: Step into Left FORWARD Stance w/ Right CORKSCREW Punch
(to Solar Plexus)
DEFENSE: Left BOW & ARROW Stance (9:00) w/ Right KNIFE Block
Right BOW & ARROW Stance (3:00) w/ Left FEMALE Punch
ATTACK: From Left BACK Stance - Right SIDE THRUST Kick (to
Solar Plexus)
DEFENSE: Right BACK BOW & ARROW Stance (12:00) w/ Right DRAGON’S TAIL
Right BOW & ARROW Stance (12:00) w/ Right BACKFIST (to Temple)
ATTACK: From Left BACK Stance (12:00) - Right ROUNDHOUSE Kick
(to Head)
DEFENSE: From Left BACK Stance (12:00) Shift into Left FORWARD Stance w/
Right SWORD Block (12:00) - Left SIDE THRUST Kick to (to Solar Plexus)
End in Left HORSE Stance
ATTACK: Step forward into Left FORWARD Stance w/ Right
Haymaker (to Head)
DEFENSE: Step back to Left BACK Stance (12:00) w/ Left SHIELD Block - Shift into
Left FORWARD Stance (12:00) w/ Right CORKSCREW Punch (to Solar Plexus)
ATTACK: Step to Right FORWARD Stance w/ Left FEMALE PUNCH (to
Lower Abdomen)
DEFENSE: Move Right foot to 3:00 into Left CAT Stance (9:00) w/ Right WING Block
Right INVERTED RIDGE HAND (to Nose)
ATTACK: Step forward into Right FORWARD Stance w/ Left
Haymaker (to Head)
DEFENSE: From standing position, step into Left BOW & ARROW Stance (9:00) w/
Right KNIFE Block - Right ROUNDHOUSE Kick (to ribs) - Finish in Right CAT Stance
ATTACK: From Left HORSE Stance - Right SPINNING BACK Kick (to
Solar Plexus)
DEFENSE: From Right HORSE Stance (12:00) Step back to Right REVERSE HOOK
Stance (12:00) w/ Right DRAGON'S TAIL Block Turn counter clockwise on Right foot
to Left HORSE Stance w/ Left KNIFEHAND Strike (Palm down) (to Solar Plexus)
ATTACK: STANDING w/ DOUBLE WRIST GRAB
DEFENSE: Right CAT (12:00) w/ Right KNIFE Block, Left KNIFE Block, Right REVERSE
CRECENT (to Ribs) Right HORSE (12:00) w/ Right LEOPARD Strike (to Throat)
ATTACK: Step to Left FORWARD Stance w/ Right HAYMAKER (to
Head)
DEFENSE: Step Forward into Right CAT (12:00) w/ Right REVERSE DRAGON Block Right
Backfist (to Temple)
Right Forward Stance (12:00) w/ Left Female Punch (to Solar Plexus)
ATTACK: From Right HORSE Stance - Left SPINNING BACK Kick (to
Solar Plexus)
DEFENSE: From Left CAT Stance (12:00) Shift Back into Right HORSE Stance (12:00)
w/ Right IRON FOREARM Block
Shift into Right BOW & ARROW Stance (12:00) w/ Left LEOPARD Strike (to
Throat)
ATTACK: Step into Left FORWARD Stance w/ Right PALM Strike (to
Nose)
DEFENSE: Left BOW & ARROW Stance (9:00) w/ Right REVERSE DRAGON Block
Shift to Left CAT Stance (10:30) w/ Left SNAKE Strike (to Eyes)
Twist to Right HOOK Stance (10:30) w/ Right FEMALE Punch (to Solar Plexus)
ATTACK: Step into Right FORWARD Stance w/ Left LUNGE Punch (to
Solar Plexus) DEFENSE: Left BACK Stance (12:00) w/ Left REVERSE DRAGON Block
Left FORWARD Stance (12:00) w/ Right PALM Strike (to Solar Plexus)
Right REVERSE CRECENT Kick (to Head)
ATTACK: GRAB Right hand To Right wrist
DEFENSE: Left CAT Stance (12:00) w/ Right CLAMP to EAGLE’S CLAW Block
Left SIDE SNAP Kick (to Knee)
Left FORWARD Stance (12:00) w/ PUSH
ATTACK: Step into Left FORWARD Stance w/ Right CORKSCREW Punch
(to Solar Plexus)
DEFENSE: Step Into Left FORWARD Stance (10:30) w/ Right KNIFEHAND Block (1:30)
Shift To Right BOW And ARROW Stance (4:30) w/ Left LEOPARD Strike (1:30) (to
Neck)
Shift Right w/ Left SIDE THRUST (to Solar Plexus) (12:00) End In Left CAT STANCE
(12:00)
ATTACK: Step into Left FORWARD Stance w/ Right PALM Strike (to
Solar Plexus)
DEFENSE: Shift To Left CAT Stance(12:00) w/ Left SWORD Block
Shift To Left FORWARD Stance (12:00) w/ Right FEMALE Punch (to Solar Plexus)
Right FRONT SNAP Kick (to Groin) (12:00) End In Right FORWARD Stance (12:00)
ATTACK: From Left FORWARD Stance step into Right FORWARD
Stance w/ Right LONG RANGE FEMALE Punch (to Solar Plexus)
DEFENSE: From Right FORWARD Stance(Ready Position)
Right CAT Stance (12:00) w/ Right TRAP Block
Right FRONT SNAP Kick (to Chest) - Step into Right FORWARD Stance w/ Left
KNIFEHAND Strike (Down) (to Neck)
ATTACK: From Right FORWARD Stance step into Left FORWARD
Stance w/ Right FEMALE Punch (to Solar Plexus)
DEFENSE: From Right CAT Stance (12:00) (Ready Position)
Left HOOK Stance (12:00) w/ Left WING Block - Left BACKFIST Strike (to Temple
Step into Right FORWARD Stance (12:00) w/ Right PALM Strike (to Chin)
Green
Sash and above Teaching Aid
Blocks:
1.
Lance Block
a.
Path of block – Opposite hand does a push block at head level.
Other hand moves outside and in front of body in a motion somewhat like a
dragon’s tail block. Blocking
surfaces end up to the side and about ½ to 1 foot in front of the body
b.
Blocking surface – Lower arm up to high hand.
c.
Usage – This block is designed to strikes or kicks coming in from the
side. It is especially useful when
you are not sure where the strike or kick will land.
d.
Stepping back into cat stance
2.
Picking the Plum Block
a.
Path of block – Hands are together.
Hand on blocking side is in the crook of the other hand (V between the
thumb and first finger). Hands come
around in a circle, snapping to the outside.
b.
Blocking surface – Palms of the hands
c.
Usage – Blocking a kick or strike to the midsection or head.
From this block it is also easy to grab and control the opponent.
d.
Stepping back into cat stance
3.
Clamp Block
a.
Path of block – Blocking hand comes up in front of body with palm
facing body. Strike is blocked,
then hand turns to grab striking arm and control the opponent.
The hand that is not blocking can come in and strike or guide the
opponent’s arm.
b.
Blocking surface – Top (outside) of the forearm.
c.
Usage – Blocking strikes to the mid section or head.
Especially effective when blocking strikes from the same hand of the
opponent (ex. Right hand to right hand).
d.
Stepping back into back stance
e.
Wrists held by partner – Blocking hand comes outside the opponent’s
opposite hand, cleaning it off his other hand and clamping it.
The hand not blocking then comes around and helps to control the opponent
4.
Dragon Block
a.
Path of block – Arm circles up to the inside and blocks out. The elbow
is bent at a 90 degree angle. Forearm blocks across face and upper body.
b.
Blocking surface – Outside (top) of the forearm
c.
Usage – Blocking strikes or kicks to the upper body.
Can be used in a deflecting manner or as a straight on block.
d.
Stepping back into back stance – As body begins to move back into the
stance, the elbow lifts up directly in front of the body.
This whips up the forearm and hand.
e.
Wrists held by partner – do the block moving into a back stance. The blocking hand goes down and under the opponent’s other
hand. The blocking hand then
rotates up and out blocking away the opponent’s hands.
The other hand creeps out during the block.
5.
Crane’s Wrist Block
a.
Path of block – Wrists are bent with hands in a crane position. Waist
twists and brings shoulders around whipping wrists up to block incoming strike.
The strike is blocked up and hands are in position to strike.
b.
Blocking surface – Back of wrist
c.
Usage – Deflect a high strike. Sets up the next strike very well since
the hands are already up and near the opponent.
d.
Stepping forward into forward stance
e.
Wrists held by partner – Snapping up the wrists will break the
opponents grip and leave the hands in a good attack position.
6.
Mantis Clamp Block
a.
Path of block – Hand in Mantis position, comes up and across body then
out to block the strike. The hand then comes over the opponent’s arm and
clamps down on it, pulling opponent toward and/or past you (and off balance). The other hand comes in to either strike elbow or help
control and guide opponent.
b.
Blocking surface – Outside of the forearm.
c.
Usage – Controlling opponent. Useful
for blocking same hand attacks (right hand to right hand) across body.
d.
Stepping back into cat/back stance
e.
Wrists held by partner – blocking hand comes outside other hand,
blocks, breaks hold, clamp and control opponent.
7.
Reverse Sword Block
a.
Path of block – Hand comes across body at about waist level then up,
out and back across the body, blocking out.
b.
Blocking surface – Inside of forearm.
c.
Usage – Deflecting high strikes. Additionally effective since it
usually leaves the blocking hand in position to strike.
d.
Stepping back into cat/back stance
e.
Wrists held by partner – Blocking hand comes outside of other hand and
cleans it off, then up and out.
8.
Elbow Block
a.
Path of block – Elbow comes down and across side ribs.
Other hand comes up to protect ribs and front of body.
b.
Blocking surface – Back of elbow and upper arm.
c.
Usage – Deflecting strikes or kicks to the ribs or side of the body.
d.
Stepping back into reverse hook stance
9.
Inverted Push Block
a.
Path of block – Hand comes out, around, down and in.
b.
Blocking surface – Palm of hand.
c.
Usage – Deflecting low strikes or kicks.
d.
Stepping forward into forward stance
10.
Reverse Mantis Clamp Block
a.
Path of block – Hand in mantis position comes up on the outside, clamps
to the inside and guides strike in between the arm and torso.
b.
Blocking surface – Outside of forearm and hand.
c.
Usage – Deflecting and controlling midlevel strikes.
This block is especially effective since you can control the opponent
with one hand, bring the opponent close and have the other hand free to
simultaneously strike.
d.
Stepping back into cat/back stance
e.
Wrists held by partner – Both hands go outside opponents hands. Blocking hand executes the reverse mantis clamp.
Other hand effectively executes a push block and slams that hand into the
other wrist.
11.
Mantis Wrist Block – same as crane’s wrist but with hands in mantis
position.
a.
Path of block
b.
Blocking surface
c.
Usage – Difference from crane’s wrist is hand position and objective
afterwards. With a crane’s wrist
block, the intent afterward is to strike with a crane strike or crane wrist.
With a Mantis wrist the intent is most likely to control or grapple with
the opponent.
d.
Stepping forward into forward stance
e.
Wrists held by partner
Attacks:
1.
Tiger Claw
a. Proper Fist – Wrist flexed back, fingers curled in to make a claw.
b. Striking surface – Strike with heel of palm. Tear with fingernails.
c. Linear pulls – Same a corkscrew
d. Path of strike – Waist twists, thrusting shoulder forward. Hand snaps out striking with palm and then ripping down with fingernails.
e. Shoulder position – Shoulders can end up anywhere from square to a 90 degree angle depending on the stance.
f.
Usage – Primarily a strike to the face that is designed to
debilitate the opponent. It will
cause surface damage and incapacitate the opponent.
2.
Leopard Hook
a. Proper Fist – Leopard fist, coming in from the side, palm facing toward opponent.
b. Striking surface – Same as Leopard strike.
c. Path of Strike – Body twists into hook stance. Striking hand comes around in circular motion with hand in leopard fist and palm facing away from body. Elbow is lower than fist level.
d. Shoulder position – Facing sideways if executing from a hook stance. (This can change depending on stance. Shoulders would be square in a forward stance).
e.
Usage – Penetrating strike designed to damage small areas.
Usually used to the side of the opponent’s body (temple, ribs)
3.
Eagle’s Beak
a. Proper Fist – Hand is in a fist with the thumb knuckle stuck out.
b. Striking surface – Thumb knuckle.
c. Body movement – In the attacking set the body moves from hook stance to forward stance by stepping forward. In application the most important thing is to move so that you get a whipping action.
d. Whipping action – Waist whips shoulders around. Front arm whips out with elbow down and palm up, striking with the thumb knuckle. The other hand follows and covers the front of the body and ribs.
e. Shoulder position – Depends on stance. Shoulders are square when done in the attacking set.
f.
Usage – Penetrating strike designed to damage a small area
(temple, solar plexus, ribs). Also good for hitting pressure points.
4.
Tai Chi Palm
a. Proper Hand Position – Palm of striking hand is facing you. Hand is horizontal. Other hand is vertical with palm touching palm of other hand. Elbows are down. Armpits are slightly open.
b. Striking surface – back of striking hand.
c. Body movement – Energy comes up back leg, is directed through waist as it twists (and therefore twists the shoulders) and is snapped into the opponent via the arms and hands.
d. Shoulder position – Shoulders are square
e.
Usage – Delivering a “body blow.”
This strike delivers a lot of energy to the opponent.
It can get them off balance or do damage to the ribs.
5.
Ridgehand – similar to inverted Ridgehand, but with palm facing down.
a. Proper Fist – Same as ridgehand but with palm facing down
b. Striking surface – same as inverted ridgehand
c. Body movement – From back stance moving into forward stance. Waist twists shoulders around, elbow comes up and hand is whipped out, around and into opponent.
d. Shoulder position – Shoulders end up square.
e.
Usage – Non-penetrating strikes to the side of an opponent. These strikes can deliver a lot of energy to a narrow area
such as the neck.
6.
Elbow Break
a. Proper hand position – forward hand is positioned under elbow, back hand grabs near wrist. Pressure is applied up on elbow and down on wrist, inverting the elbow
b. Intent – Focus on a lever with the fulcrum at the elbow. Sink down
c. Shoulder position – Body drops back and shoulders are at about a 45 degree angle.
d.
Usage – Breaking the elbow or controlling the opponent.
7.
Elbow Strike
a. Proper arm position – Striking arm is fully bent. Hand of striking elbow comes in and is grabbed by other hand. As that is happening the striking arm arcs around to strike the target.
b. Striking surface – forearm side of elbow (not the tip!)
c. Body movement – Waist whips shoulders around, which whip arm and elbow.
d. Shoulder position – Shoulders are square.
e.
Usage – rising or sideways strike to the upper body or face.
Could also be used as a short distance strike.
8.
Crane’s Wing Tip
a. Proper Fist – Fingers straight, knuckles bent 45-60 degrees. Thumb supporting first finger (tip of thumb meets first knuckle).
b. Striking surface – Tip of first three fingers.
c. Body movement – Waist moves shoulders, arm and hand whip out, strike and pull back.
d. Shoulder position – Shoulders end up square.
e.
Usage – Penetrating damage to small / narrow areas such as the
neck or armpit.
9.
Mantis Hook
a. Proper Fist – Hand is in mantis position. Wrist is bent toward inner forearm.
b. Striking surface – Back of wrist.
c. Body movement – Body twists around, whipping striking hand in a circular motion toward opponent.
d. Shoulder position – shoulders begin square or slightly away from opponent. Shoulders twist to be facing sideways.
e.
Usage – Broad strike to the side of the opponent’s body.
Strike can deliver lots of energy and do broad/deep damage.
10.
Mantis Wrist
a. Proper Fist – Hand is in mantis position. Wrist is bent toward inner forearm.
b. Striking surface – Back of wrist.
c. Body movement – Very similar to knifehand strike. In horse stance, waist twists, twisting shoulders, arms move in circular motion, striking to the side. Hand that is not striking covers the ribs.
d.
Usage - Broad strike that can deliver lots of energy and do
broad/deep damage.
11.
Mantis Strike
a. Proper Fist – Index finger is straight. Bent at the knuckle so that the thumb can support the first knuckle. The other fingers are tucked into the palm. Elbow is angled in towards the center of the body (mantis style)
b. Striking surface – Point of the index finger.
c. Whipping action – In the attacking set the body twists into hook stance; waist whips around: shoulders whip around; Hand whips out, striking either straight out or coming in from the side. In application the important thing is to move so that you get the whipping action.
d. Shoulder position –Facing slightly sideways.
e.
Usage – Penetrating strike to small areas of soft tissue (neck,
eyes…)
12.
Phoenix Eye
a. Proper Fist – Starting with the fist for a female punch, move your index finger out so the first knuckle is pointing forward (finger is still bent). Thumb slides up so that it is touching the index finger nail and supporting the index finger.
b. Striking surface – Knuckle of the index finger
c. Linear pulls – Same as corkscrew punch.
d. Shoulder position – Shoulders are square.
13.
Rising Backfist
a. Proper Fist – same as backfist
b. Striking surface – same as backfist
c. Path of strike – Shoulder starts out slightly forward, arm starts out rising with elbow slightly out and armpit somewhat open (elbow is leading fist). As fist nears target, waist twists back slightly, shoulder snaps down (closing armpit), elbow points down and fist whips into target.
d.
Usage – Penetrating strike designed to attack up.
Potential targets would be the chin or groin (from a kneeling position).
14.
Hook Punch – similar to a leopard hook, but with a standard fist.
a. Proper Fist – same as corkscrew, fist comes inform side with palm facing away.
b. Striking surface – same as corkscrew.
c. Path of Strike – Body twists into hook stance. Striking hand comes around in circular motion with hand in corkscrew fist and palm facing away from body.
d. Shoulder position - Sideways
e.
Usage – Big, damaging blow to the side of head or body. This fist delivers a lot of energy to broad areas of the
body. Can be very damaging to the
jaw, side of head, ribs…
15.
Iron Fist
a. Proper Fist – Curl fingers into palm (little finger first). Wrap thumb around fingers so it is not sticking out. The idea is to make the outer edge of the fist by the little finger as hard as possible. The first two fingers (knuckles) may stick out somewhat. However, that is not important because they are not the striking surface.
b. Striking surface – Outer edge of fist by the little finger.
c. Body movement – The body and arm movement is identical to a knifehand strike. The main difference is that the striking instrument is more club-like than knife-like. Strikes can come from either side or down.
d. Shoulder position – Shoulders can end up sideways or square to target, depending on stance.
e.
Usage – Delivers heavy blow (lots of energy).
16.
Windmill Iron Fist
a. Proper Fist – Same as iron fist. Arms are slightly bent and reaching opposite of each other (one up and one down or one out to right the other out to the left)
b. Striking surface – Side of the fist by the little finger.
c. Body movement – Body spins as it moves toward opponent. Arms spin around in a windmill fashion with the arm that is moving toward the opponent coming down on the opponent.
d.
Usage – closing the gap, getting the opponent off balance.
17.
Dragon Strike
a. Proper Fist – Start with the fist for a female punch. Slide the knuckle of the middle finger out so it points toward the opponent. The other fingers slide in to fill the gap left by the middle finger. They help support the middle finger.
b. Striking surface – Knuckle of the middle finger.
c. Linear pulls – Same as corkscrew.
d. Shoulder position – Shoulders are square.
e.
Usage – Penetrating damage to small areas.
Can be used on soft (muscles) or hard (ribs) tissue. Very similar to
Phoenix Eye.
Kicks:
1.
Front Flair
a. Striking surface – Top of foot (shoelaces) if the energy of kick is to be directed up or the ball of the foot if the energy of the kick is to be directed out (leopard style).
b. Articulation of joints – Opposite knee comes up. Jump off the kicking foot. Kicking knee comes up; pointing at target. Foot snaps out in a hinged motion, then back, then down.
c. Supporting leg – Other leg is the landing platform.
d. Usage – Closing distance, getting opponent off guard. This can be a very powerful kick that can be used to do significant damage or to get an opponent off balance.
2.
Crescent
a. Striking surface – Inside of a flexed foot
b. Articulation of joints – Supporting foot turns out. Leg comes up as hips start to move into kick, foot is flexed (ankle is locked back). Hips drag leg through kick. Leg should be highest at impact point (center of body). Leg should have enough momentum to go all the way over to the other side of the body.
c. Supporting leg – Turns out. Mostly straight (possibly a slight bend).
d. Usage - Surface damage to the side of the head or body. Also good for distraction and to get opponent off balance. Works well when fighting in close with hands. Kick comes in from the side (9:00 or 3:00)
e. Standing position
f. Forward stance
g. Walking across the floor
3.
Iron Butterfly
a. Striking surface – Outside of flexed foot.
b. Articulation of joints – From horse stance, the heel of the supporting front leg moves, on the ball of the foot, to point toward (or even past) the opponent. The body turns so that the back faces and then goes past the opponent. As the body drags the kicking leg around, the kicking leg comes up with a bent knee, foot is flexed (ankle is locked back). As it rises, the leg straightens out and the foot snaps into the opponent (this snap should not happen until your chest is facing the opponent). When doing this kick the body needs to be upright and needs to rotate around a vertical axis that goes through the center of the body (from the crown to the tailbone). If the body is off axis, the kick will be less effective and you may fall over. The higher the kick, the easier it will be.
c. Supporting leg – Straight with heel point at or slightly past opponent.
d. Usage – Striking a non-penetrating blow to the side of an opponent. The kick will come in from the side (9:00 or 3:00). The strike can be delivered high or low, creating some uncertainty in the opponent. Getting the opponent of balance. Since the kick is moving a great distance, it can deliver a lot of energy.
4.
Reverse Roundhouse
a. Striking surface – Top of foot (shoelaces)
b. Articulation of joints – From horse stance. Spin away from opponent shifting weight to back leg and moving forward foot so heel points toward opponent. Transfer weight to front leg. Look over shoulder towards opponent and bring arm of kicking (back) leg over centerline. Kicking leg (back leg) moves toward opponent. Knee points toward opponent. Foot is pointed (ankle is locked forward) and snaps out in a hinged motion, kicking opponent, then back in (faster than it went out) and comes down (when it comes down it is then the forward leg).
c. Supporting leg – Foot turns away from opponent. Leg is straight or slightly bent.
d.
Usage – Surface damage. Distracting
/ surprising opponent / getting opponent off balance.
5. Leopard Front
a. Striking surface – The ball of the foot with the toes pulled back.
b. Articulation of joints – Basically the same as a front snap kick except that the ankle is initially locked back and it rotates forward as the leg snaps out.
c. Supporting leg – Turned out approximately 45 degrees.
d. Usage – Quick, penetrating strike, straight into a target with the extra reach of the extended ankle.
6. Half Butterfly
a. Striking surface – Inside of a flexed foot
b. Articulation of joints – Begin in a cat stance. The front knee is lifted up. Jump off supporting leg. Supporting leg comes up, foot is flexed (ankle is locked back). Hip leads the supporting leg around and drags leg through kick. Leg should be highest at impact point (center of body). Leg should have enough momentum to go all the way over to the other side of the body. This kick is effectively a jumping crescent kick. The higher the kick, the easier it will be. Land in a horse stance.
c. Usage - Surface damage to the side of the head or body. Also good for distraction and to get opponent off balance. Works well when fighting in close with hands. Kick comes in from the side (9:00 or 3:00). This kick also has the added height and strength from the jump
7.
Full Butterfly
a. Striking surface – Inside of a flexed foot
b. Articulation of joints – Start in a horse stance. Shift weight to back foot as you start spinning away from opponent. Twist front foot so that the heel points toward (or even past) the opponent. Shift weight to front foot. Continue spinning and lift back leg high. At this point you are almost around and facing the opponent again. Jump off the supporting leg (what was the front leg). Supporting leg comes up, foot is flexed (ankle is locked back). Hip leads the supporting leg around and drags leg through kick. Leg should be highest at impact point (center of body). Leg should have enough momentum to go all the way over to the other side of the body. The higher the kick, the easier it will be. Land in a horse stance. The axis of rotation is important. When doing this kick the body needs to be upright and needs to rotate around a vertical axis that goes through the center of the body (from the crown to the tailbone). If the body is off axis, the kick will be less effective and you may fall over.
c. Usage - Surface damage to the side of the head or body. Also good for distraction and to get opponent off balance. Works well when fighting in close with hands. Kick comes in from the side (9:00 or 3:00). This kick also has the added height and strength from the jump and spin.
8. Flying Side Snap
a. Striking surface – Outside edge of the foot
b. Articulation of joints – Start in a forward stance. Lift back knee up high toward target. Jump off supporting leg. Execute a side snap kick with the foot opposite of the jumping leg. As the kicking foot snaps out, the other foot snaps under the groin. Land on the jumping foot.
c.
Usage – This allows you to use the side snap kick to the chest
and head. It also is a technique
for closing the gap.
9.
Floating Iron Butterfly
a. Striking surface – Outside of a flexed foot
b.
Articulation of joints – Starting from a horse stance.
Jump and twist at the same time. The body turns so that the back faces
and then goes past the opponent. As
the body drags the kicking leg around, the kicking leg comes up with a bent
knee, foot is flexed (ankle is locked back).
As it rises, the leg straightens out and the foot snaps into the opponent
(this snap should not happen until your chest is facing the opponent). When
doing this kick the body needs to be upright and needs to rotate around a
vertical axis that goes through the center of the body (from the crown to the
tailbone). If the body is off axis,
the kick will be less effective and you may fall over. The higher the kick, the easier it will be.
Your head should not move forward during the kick
c.
Usage - Striking a non-penetrating blow to the side of an
opponent. The kick will come in
from the side (9:00 or 3:00). Getting
the opponent of balance. The jump and spin in this kick can give it extra power
and height.
Forms:
Green
Sash:
Ma
Din Kuen II
Basic
Floating Staff
Blue
Sash:
Linear
Form
Sui
Tchon
Sil
Lum Fa Spear Form
Red
Sash:
Mantis
Crane
Chou
Ka Dow (Sword Form)
Black
Sash:
Four
Winds Dragon
Wat
Shao
Li
Ka Spear
Animals:
Tighten
up the circle for speed and application.
C H I
Center for Holistic Instruction, PLLC
21316 Davidson Street
Cornelius, NC 28031
(704) 895-6788